Looking at the nine Artisans in front of him, Asho had to do a set of radio exercises on the spot to relieve his excitement.
In last night’s exploration of the Virtual Realm, they harvested a total of twelve Artisans!
Three of them were said to be able to sell for a good price, so Sword Girl took them, but even so, Asho’s harvest from last night could almost surpass their total harvest from the past few days!
Not to mention, they also obtained two Experience Pearls!
Asho felt that unless he drew out a new artifact for exploring the Virtual Realm, it would be difficult for him to replicate last night’s performance before the complete activation of the Silver Wings.
And last night’s experience also confirmed the life lesson he summarized while working: working is not as good as slacking off, slacking off is not as good as exploiting, exploiting is not as good as picking peaches…
When they discovered a wild Sorcerer on the Virtual Realm map nearby, Asho and his companions’ first reaction was to quickly move away—not because they lacked conscience and were unwilling to rob a stranger Sorcerer they had never met, but because they were afraid that two of them would not be enough to fight against the other with just one hand!
That’s right, Asho was very sure that the two of them couldn’t win against the other alone!
They were quite confident in their own strength: whether it was Sword Girl or himself, they had only reached their current level through rapid progress, and miracles were few and far between, with almost no combat system.
Sword Girl was a little better, after all, her talent was there, as long as she spent some time, she could catch up. As for Asho, he was simply a pendant, other than normal attacks, he could only summon a substitute to fight. It was not an exaggeration to say that he was the weakest among the same level of combat Sorcerers.
They had bullied the Sorcerer projection of the Inheritance Island and beaten up the Knowledge Creatures, which was already their limit. They even felt a bit inadequate—especially after condensing more than half of the Silver Wings, the intensity of the battles they encountered had increased by a level, almost exhausting their Artificing every time, and they could only barely defeat their enemies.
Sorcerers like Asho and his companion were undoubtedly anomalies in the Knowledge Sea. After all, they had only become Sorcerers seven days ago. Placed among normal Sorcerers, they were still in the stage of being familiar with the game mechanics, not even leaving the beginner village yet!
And this Sorcerer who could appear near them undoubtedly also had more than half of the Silver Wings condensed, and had entered the Virtual Realm for at least a month, or even half a year, or a year!
The advantage of time was enough to create a big gap at this moment. Using a game analogy, Asho and his companion were like players who had leveled up with cheats, but had not done any profession quests, main quests, side quests, etc., and didn’t even know how to perform a combo.
And because of their level increase, the True Gate would only teleport them to higher-level monster areas!
Fortunately, the two of them were bound in a team. If it were another solo Sorcerer experiencing what they were experiencing, they would have long been killed by the Knowledge Creatures in the high-level monster areas and died early to enjoy death.
As for normal Sorcerers, they could only condense the Silver Wings step by step. Regardless of their faction realm, combat system, or mastery of miracles, they were far superior to Asho and his companion, not to mention that the other party probably had experience in fighting against Sorcerers. It was likely that they would discover that Asho was a vulnerable target as soon as they started fighting.
Although Asho could bet that the other party was not a combat Sorcerer, there was no need to do so. His true body was still in prison, and if he or Sword Girl died, even if Asho cried out, “I don’t want to play anymore, give me back my life,” it would be useless. He could only wait obediently for the punishment of the Blood Moon Judgment for gambling dogs.
So when he saw that the other party seemed to be approaching, Asho immediately controlled the small boat to evade. However, because of the white mist, the other party couldn’t discover the small boat a certain distance away at all. At this moment, Sword Girl suddenly bit his ear and suggested a quite exciting bad idea.
“Wow, you’re really bad, but I like it.”
“Tch, you talk as if you’re something good.”
So the two of them sneaked around to the front of the unfamiliar Sorcerer and found a “troublesome” area in the Virtual Realm map, throwing small stones to lure the unfamiliar Sorcerer over.
Based on their experiences these days, most of the “troublesome” areas were habitats of Knowledge Creatures, and they were mostly in the growth stage, with large size and astonishing combat power, and they also made use of Artisans. Even if Sorcerers could defeat them, they would definitely not be able to keep the Knowledge Creatures.
As expected, Asho saw on the Virtual Realm map that after the unfamiliar Sorcerer went through a battle, the yellow “troublesome” area gradually turned into a green “go and pick up the leftovers” area, and the green area was constantly moving, obviously the Knowledge Creatures were escaping.
And Asho’s small boat was waiting on the path of the escaping Knowledge Creatures!
Determining which direction the Knowledge Creatures would escape was actually quite simple: unlike Sorcerers who were completely clueless, Knowledge Creatures definitely had a grasp of the surroundings of their habitat, which was why they could always escape to safe areas every time, instead of entering the habitats of other Knowledge Creatures to fight for territory.
Asho only needed to observe once, eliminate the routes leading to the “worth going” and “troublesome” areas, and the remaining routes were the ones that the Knowledge Creatures would most likely choose to escape. Even if there were some errors, Asho could correct them in time by looking at the Virtual Realm map, and almost every time, he could let the young Knowledge Creatures know what it meant to have “misfortunes never come singly” and that “escaping is shameful and useless.”
Relying on this method, Asho guided the unfamiliar Sorcerer to the habitat of the Knowledge Creatures, and then waited nearby. When the Knowledge Creatures were in a state of defeat and fleeing, he would go over and pick the peaches, reaping the benefits.
This approach not only yielded rich rewards, but also had a high level of safety. The combat power of the fleeing Knowledge Creatures greatly decreased, and they were easily stunned when ambushed. It was like when you were being chased by a ghost and suddenly stepped on a banana peel, anyone would become depressed.
When the unfamiliar Artificer’s soul energy was depleted and he could no longer stay online, Asho and his companion were still eager for more. They had collectively slain five knowledge creatures, reaping 12 Artisan Spirits and 2 Experience Orbs.
Especially those 2 Experience Orbs, in Sword Girl’s words, were ‘the equivalent of half a year’s earnings for an average Artificer’.
More importantly, among the 9 Artisan Spirits Asho received, one was the third type of Artisan Spirit needed for the ‘Cut Me’ miracle!
It looked like a constantly rotating water ball, with a small wing made of water. It trembled in his hand, looking especially adorable.
“Circulation”
“One-winged Artisan Spirit”
“Limitation: The target must contain a source of water.”
“Basic Effect: Transfers all effects (instant damage, continuous effects) from the first target to the second target. The speed of transfer varies depending on the distance and other factors between the two targets.”
“Passive Effect: When there is liquid in the Artificer’s body, it can reduce the physical impact received.”
“Water flows downwards.”
With the collection of the Substitute, Heart Sword, and Circulation Artisan Spirits, Asho now met all the prerequisites for casting the ‘Cut Me’ miracle!
Next, he just needed to quickly master the Artisan Spirits, reach a level where he could resonate with the Virtual Realm in the prison, and then he could attempt to cast the miracle under the condition of forbidden Artificing!
After storing the Circulation Artisan Spirit, Asho opened “The Sorcerer’s Manual of Orola” and chose to recharge all the remaining 8 Artisan Spirits!
One Artisan Spirit was worth 8 points, so 8 Artisan Spirits were 64 points. Adding the previous 40 points, Asho now had a whopping 104 points, enough to purchase ‘a pile of Sourcestones’!
Purchase successful!
Received 20 Sourcestones!
Then triggered the first recharge double reward, received another 40 Sourcestones!
Adding the 4 Sourcestones from the past three days of signing in, a total of 44 Sourcestones, he could perform 14 gachas!
It’s my turn, gacha!